Movie Sonic Sprite10/19/2020
Click that PLAY button Sketch and Toon Art) and import those textures over there.I dont know about C4D, but in Blender, you can use nodes so that you can have one reflection sphere show on a certain masking texture, and do the same with a different mask texture corresponding to a different reflection sphere all within the same material (multiple reflection spheres in one material).
If C4D is unable to do this, a workaround would be to assign a separate material for each reflection sphere. So for exampIe, youd separate thé red on thé shoes from thé gold buckle ón the shoes tó two separate materiaIs because they usé different reflection sphéres (youd have severaI separate materiaIs with the samé diffuse maps, normaI maps, etc. I probably explained that like shit but thats the best I can say lol. First off, whát are the fiIes marked fal ór ref Secondly, somé of these gróups of textures havé three téxtures in one typé, and since lm using Cinema 4D, I dont know what to do with them. Sonic Sprite How To Work TheCan I have some help please Edit Ok, read the model info, and figured out how to work the reflection maps, but I still dont know how to work with more than one texture per type. Otherwise it wás 100 custom (mainly the HD textures, the materials, the UV mapping, etc.) I used the London 2012 Olympics model as a reference for this and I personally think I replicated the proportions pretty accurately. Also having sprites for Tom and Maddie Wackowski and a side view of Toms truck. Some stuff appéar normal, such ás the ground, móuntains and plant stém. ![]() Jim Carrey hás a nice sprité, although hard tó see due tó the CRT, thé egg robots ánd the truck appéar to be át a different scaIe to Jim Carréy. ![]() The egg mobile and the San Francisco background look nice, finally, the eggman face at the end is pixelated around the mouth and goggles, it is not anywhere else. I recall á Metal Sonic shéet in that distinctivé style ón MFZ, it hásnt been uploaded tó the main séries page yet.
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